﻿using System;
using System.Collections.Generic;
using System.Text;

namespace Apewer.Models
{

    /// <summary></summary>
    public struct MouseEvent
    {

        /// <summary></summary>
        public int Hook;

        /// <summary></summary>
        public int X;

        /// <summary></summary>
        public int Y;

        /// <summary></summary>
        public long Button;

    }

}
